The GM’s Guide to Faster CombatLet me show you how to create and run Hollywood Blockbuster encounters that’ll blow your players awayFor any D&D edition, Pathfinder or D&D-esque game that involves monsters, minis, initiative and mayhem.“The Lessons in this book are an excellent, step-by-step programme for any GM seeking to speed up not only combat,... [click here for more]
The best guide for designing story-filled locations
Where do the PCs go when they enter town? Inns, taverns and restaurants of course! But after dozens of such encounters in your games, these places have lost their novelty and excitement. It's time to shake things up.
Make it impossible for your players to take the table in the back corner by designing a round tower tavern. Tired of characters doing... [click here for more]