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Class Expansions: Alchemist Discoveries [PFRPG]Click to magnify

Class Expansions: Alchemist Discoveries [PFRPG]

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Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less.

Following in this vein, Class Expansions: Alchemist Discoveries introduces 30 new alchemist discoveries, including a series of new mutually-exclusive mutagen discoveries that follow the same design rules as some rogue sneak attack talents or alchemist bomb discoveries.

Alchemist's Brew - Gain the Witch's Brew hex.

 

Belching Mutagen - Drink and burp up bombs.

 

Catalytic Mutagen - Mutagen grants no ability score increases, but supercharges splash weapon damage.

 

Chemical Burns - Gain resistance to acid and fire.

 

Combinatorial Chemistry - Mix together splash weapons.

 

DMSO Delivery - Potions you make are splash weapons.

 

Fearless Mutagen - Mutagen grants reduced ability score increases, but grants immunity to fear and a bonus to saving throws against mind-affecting abilities.

 

Flametongue Mutagen - Your spit is alchemist's fire, and can be bottled.

 

Greater Mixology - As mixology, but 2nd-level potions.

 

Greater Titer Bomb - When using titer bomb, you can make Craft(alchemy) checks rather than Knowledge checks.

 

Laughing Bomb - As smoke bomb, but euphoric cloud.

 

Living Bomb - Bomb rears up and performs a combat maneuver on a direct hit.

 

Maximize Potion - Effects of imbibed potion are maximized 1/2 Int mod times per day.

 

Mixology - Mix together splash weapons and potions. Those damaged by the splash weapon are affected by the potion.

 

Muscle Memory - You can craft certain alchemical items in your sleep.

 

Powder Primer Bomb - Bomb jams firearms on a direct hit.

 

Rapid Scavenger - As universal parts, but a full-round action that heals an additional +2d4 hit points.

 

Riot Bomb - Bomb deals nonlethal damage and staggers on a direct hit.

 

Scatter Bomb - A bomb can be split in half and thrown twice for half damage.

 

Smell of Chemicals in the Morning - Gain Fire God's Blessing as a bonus feat.

 

Smell of Failure - When you take fire or acid damage, gain 5 temporary hit points. Immune to alchemical splash weapons while with temporary hit points.

 

Smell of Victory - Fire God's Blessing now triggers from acid damage and can trigger up to three times per round.

 

Spined Mutagen - Unarmed and natural weapons deal +1d6 damage on the charge. Grapplers take 1d6 damage.

 

Thick Smoke Bomb - As smoke bomb, but web cloud.

 

Titan Mutagen - Mutagen does not grant a natural armor bonus to AC, but grants that much DR/- instead.

 

Titer Bomb - Bomb eases the identification of those damaged by it.

 

Titrating Transmutation - Splash weapon deals the more effective of two energy types.

 

Transient Transmutation - Splash weapon deals your choice of energy damage.

 

Universal Parts - You may heal yourself with the scraps of a fallen construct.

 

Wide Bomb - Bomb cannot make a direct hit, but has an increased radius.

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Product Information
Copper seller
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5
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IJG081
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File Last Updated:
March 06, 2015
This title was added to our catalog on March 06, 2015.