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Bill Coffin's Septimus

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Description:

As one galactic empire dies, billion of people from thousands of worlds flood to their last great hope -- Septimus.


Bill Coffin's Septimus sets the players inside a Dyson Sphere made from an unknown and unknowable alien technology. Faction pitted against faction to control the sphere and the amazing technology therein -- a technology so great that no weakness cannot be eliminated and even death is not final. But, even as the obsessed techno-cult, the Sindivar Extant seeks to build a Utopia around Septimus' many nanofoundries, a dark secret spreads. The same technology that is a boon to so many billions of people contains a flaw, a flaw that may have spelled doom to the great originators, a flaw that threatens to crush Septimus and its inhabitants, even before the greatest of secrets yet remains undiscovered

Whether you fight alongside the Extant and the Cadre, or whether you join one of the many factions seeking to wrestle power and wealth from the Cult, you are sure to find a game that is right for you. This 360+ page RPG comes packed with everything you need for many hundreds of hours of gaming. This books needs no additional material to play. It comes with the OpenD6 core rules, huge amounts of setting information, complete with area maps, plus the most exhaustive character generation and character option information ever in a single D6 System book.

Inspired by, and meant to capture all the fun of the Classic Star Wars roleplaying game by West End Games, this free-wheeling Space Opera also takes you science fiction fun to the next level. More mature and multi-tiered that Star Wars D6, Septimus includes elements of Cyberpunk, Transhumanism, Light Mecha, all the way to fantasy elements. Septimus' vast territory only about 1 or 2% of which has been mapped, means an almost unlimited field to play in.

This is the biggest campaign setting published by West End Games in years, with more support content to follow, which means you'll continue to have the support you want and need, for a long time to come.

 Customers who bought this title also purchased
Reviews/Ratings (47)
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Reviews
-
July 5th, 2012
I find that the game idea is amazing, and most of it is very well written out. But I agree with Gary on the Steel Helix part, and the whole being unable to create characters thing. I'd love to learn more about the universe here, and have some examples [...]
Timothy B. [Featured Reviewer]
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April 8th, 2011
Bill Coffin's Magnum Opus Septimus is yours for the asking. Using the D6 system you can now play in this far future setting of a dying empire and a huge Dyson's Sphere. This book is the ultimate in expression of the D6 system. Everything you need [...]
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February 4th, 2011
Nothing turns me off a game faster than a vague, confusing character generation system. You are told you get 18D to divide between your six Attributes, and how many you can put in any one attribute. Ok, clear. But then you are told to "prioritize" your [...]
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October 30th, 2010
L'univers est intéressant et permet une très large façon de jouer. [...]
Erathoniel W. [Featured Reviewer]
-
June 18th, 2010
Really, the thing with Septimus is that it's a fancy sci-fi setting with everything. It's gonna be a long read. That's one of the only downsides. The others are that the power system is obtuse (thanks to the d6 system, which I enjoy massively otherwise), [...]
Reviews
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Bill Coffin's Septimus
Bill Coffin's Septimus









Product Information
Author(s)
Rule System(s)
Pages
364
ISBN
978-1-932867-18-3
Publisher Stock #
weg54000e
File Size:
55.33 MB
Format
Original electronic
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File Last Updated:
September 04, 2013
This title was added to our catalog on August 15, 2009.
Publisher Info
West End Games
West End Games
Publisher Average Rating