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Temporal Probability Agency Core

Temporal Probability Agency Core

From 

Apathy Games

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ZIP File
$4.99

ENnie Award Nominated for Best Electronic Product!

Get in a fight with mall security. The fate of the world depends on it.

Temporal Probability Agency takes place in an alternate present day. Since the year 2000, the TPA has been protecting humanity. They've prevented 9/11, wars around the world, and the global financial crisis. Now it's your turn.

Agents are selected from the world's population for specific tasks. The computer, Daisy, has done the calculations and knows exactly who has the best chance of success.

Sometimes you need to do something small: a spilled beer at the right moment. Sometimes it's something huge: a gunfight with the Italian Mafia inside a burning factory.

More information can be found at our website and in our new agent primer!

Print. Pour. Play

Our adventures have been engineered from the ground up to make them easy to run with little to no prep time. That is what "Print. Pour. Play." means. Print out the adventure. Pour some drinks. Play the game.

  • Encounter Based Design: All scenes are broken down into encounters, even those without combat.
  • New Stat Blocks: Never forget a critical ability during a fight.
  • Plenty of Handouts: Embracing the PDF format has allowed us to provide numerous handouts to draw your players into a scene.

Agent's Handbook

Everything you need to know to play TPA is contained in this 25 page PDF.

Hindrances, Edges, and Gear for your agent, plus history and background on the agency. It's a quick read so you can get to playing.

To Predict and Serve Act 1: A Function of Probability

The players are minding their own business, enjoying a trip home from a tropical vacation, when probability knocks.

  • Take on hijackers a mile in the sky and safely bring the plane to a landing.
  • Get into a fight with Mall Security and steal a bunch of Rolexs.
  • Take on the Italian Mafia to prevent the murder of a labor leader.

This product includes the Agent's Handbook and the first part of our campaign, To Predict and Serve Act 1: A Function of Probability. This is a ZIP file, so the normal preview is unavailable. You can download a free preview adventure from our website.

Temporal Probability Agency requires the Savage Worlds Core Rulebook.

 

ENie Awards 2011This product was nominated for Best Electronic Book for the 2011 ENnie awards!

 

 
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Reviews
-
February 15th, 2013
An absolutely splendid treatment of the off-misunderstood time-travel theme. No longer do you have to pour over history books. The TPA has it all covered for you. And the concept of "Play, Pour and Play" should be commended and noted by the rest of the [...]
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June 2nd, 2011
Hello World! This time I am trying my hands at a review for the Temporal Probability Agency (TPA) supplement from Apathy Games. What once was a Savage Worlds Blog is now a Game Studio and Savage Worlds Licensee. Their first release is actually two items [...]
Keith (. T. A. [Featured Reviewer]
-
May 30th, 2011
You are minding your own business and walking home from the park. Suddenly, you’ve been contacted by the TPA for an urgent assignment, and it pays well. Tomorrow at noon, the Agency needs you to go to Bob’s records and strike up a simple conversation [...]
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Product Information
Rule System(s)
Pages
90
File Size:
17.26 MB
Format
Original electronic
Scanned image
These products were created by scanning an original printed edition. Most older books are in scanned image format because original digital layout files never existed or were no longer available from the publisher.

For PDF download editions, each page has been run through Optical Character Recognition (OCR) software to attempt to decipher the printed text. The result of this OCR process is placed invisibly behind the picture of each scanned page, to allow for text searching. However, any text in a given book set on a graphical background or in handwritten fonts would most likely not be picked up by the OCR software, and is therefore not searchable. Also, a few larger books may be resampled to fit into the system, and may not have this searchable text background.

For printed books, we have performed high-resolution scans of an original hardcopy of the book. We essentially digitally re-master the book. Unfortunately, the resulting quality of these books is not as high. It's the problem of making a copy of a copy. The text is fine for reading, but illustration work starts to run dark, pixellating and/or losing shades of grey. Moiré patterns may develop in photos. We mark clearly which print titles come from scanned image books so that you can make an informed purchase decision about the quality of what you will receive.
Original electronic format
These ebooks were created from the original electronic layout files, and therefore are fully text searchable. Also, their file size tends to be smaller than scanned image books. Most newer books are in the original electronic format. Both download and print editions of such books should be high quality.
File Last Updated:
April 12, 2011
This title was added to our catalog on April 13, 2011.
Publisher Info
Apathy Games
Apathy Games
Publisher Average Rating