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Dwimmermount (ACKS version)
[978-1-941956-02-1]
$10.00
Publisher: Autarch
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by Eric F. [Verified Purchaser] Date Added: 01/29/2015 15:07:58

It is the place where adventure begins, the ender of lives, and the legend itself. Dwimmermount (ACKS version) From Autarch is all that and more. And it almost broke me. Well not really but this is the first of a multi part review in which I take a look at one of the most massive products in PDF to come across my hard drive. So lets dive right into Dwimmermount (ACKS version) I want to take a look at the descendant of Dwimmermount ACK's version). The Adventurer, Conqueror King system has some twists to it and I spend sometime looking and reading up on it before even attempting to tackle this megadungeon. I actually like the system from what I've seen. Its well done and has some very smart twists and turns to it. The skill and proficiency bits are nice. But as a DM you really don't have to know the system to get the most out of this product. The history, setting, timeline, interaction, and back base material for Dwimmermount are essential these are the backbone of the campaign itself and tie into everything about the dungeon. How it all fits together and how this over arching monster of a campaign can fit into your world. That's one of the beauties of Dwimmermount dungeon that it can easily and compactly be fitted right into the back drop of your own campaigns. This book is really a tool kit for the design and care of the Dwimmermount setting itself. The fact is that the Autarch crew have done an excellent job of setting up this book into a whole cloth campaign into itself that can link into the backdrop of your own dungeons and that for me at least is part of its charm and OSR style. There's a lot to this beast and using it is going to take time, patience, and a whole lot of build in with it. That's not a bad thing at all. There's plenty of room here for DYI improvement to shoe horn it into your own campaigns. Does this campaign live up to its hype? Yes, I think so because of the care and feeding that has been done into the quality of Dwimmermount (ACKS version) but this is a very different and highly expanded beast then the original incarnation in my humble opinion. There are a metric ton of monsters here with their own motives, motivations, and agendas for your PC's along with a world into itself which is Dwimmermount. PC's are going to be changed forever going into this megadungeon. There are everything here from PC options to leveling up to simply having your PC killed outright. There are sections of sheer nasty and lethality that are going to take PC's by surprise. This is only the tip of the OSR iceberg here even if its a well written campaign your going to need a few things as well even though their optional. The maps are very well done but you as the DM are going to want the optional map book. Seriously this is a wise investiment on the DM's part and they show just about every over arching map that a DM is going to need to really truly run this mega dungeon right over HERE The Dwimmermount Map Book presents each of Dwimmermount's wilderness, dungeon, and fortress maps as a two-page spread for reference and annotation in play. It’s an indispensable reference when running a dungeon that’s large enough to encompass an entire campaign! The Dwimmermount Map Book also includes a special two-page visual timeline of the construction of Dwimmermount, showing its origins in the early First Era to its final completion millennia later.

The second piece of equipment whist running this monster is the art book. If you want to show your players exactly what the hell their getting into grab this book. This is an entire world of a dungeon that your PC's are getting into and their going to be there for quite a long time. A picture is worth a million words and the artwork is perfect setting fodder to really bring home the feel and old school vibe echoing throughout this product.

Which really brings me to the whole point of Dwimmermount which is the investment factor itself. And I'm not talking about money here but time as well as energy. All of those are going to come into play with running this monster. This campaign is compatible in some respects to fully thought out old school dungeon ecologies. There are plenty of set dressings, ideas, monsters etc that are pulled from this product and will engage your PC's for a very long,long time to come if used properly. This product if used correctly could connect a plethora of old school campaigns for years and years to come. In a word, yes and its ulitity is quite frankly something that you as a DM will be using for years and years to come. A very nice and in my estimation an improved version of Dwimmermount. I enjoyed the hell out of this OSR product.



Rating:
[4 of 5 Stars!]
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Dwimmermount (ACKS version)
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