Wow, this one is incredible. I was a bit ashamed at how much better I could be running my games, and how much quicker I could plan them. (I don't suck either, all my players prefer me to their old GM's) A lot of stuff is organizational and very helpful for newer GM's and even stuff I thought was common sense I feel they gave me a bit better method for. This book on one reading will improve your planning and campaign quality. It's under $10 and I'd estimate one of the best bargains you'll find.
<b>LIKED</b>: Everything. Highlight being the organization of creating great NPC's.<br><br><b>DISLIKED</b>: hmm... nothing.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>
[5 of 5 Stars!]