DriveThruComics
DriveThruFiction
Roleplaying Tips . com
  tips for roleplaying games
Free subscription to Roleplaying Tips Weekly...
Support RolePlayingTips.com - Please buy your RPG products here!



Home » Reviews
Browse
Free Stuff









Read What Others Are Saying
Macchiato Monsters ZERO
by Troy H.
Publisher: Lost Pages
Date Added: 06/28/2017 11:32:21
Macchiato Monsters ZERO This tight little OSR-indie game combines the spiciest bits of The Black Hack and The White Hack, and then throws in some flavoring of its own to create a delicious stew of low-prep, quick-to-learn, quick-to-run, caffeinated fantasy gaming. The two bits I like best about MM is the risk die and the way characters are built. The risk die comes to MM by way of TBH's usage die, but the scope of the risk die is expanded quite a bit in MM. At base, risk dice are used for things in the fiction that are expendable, brittle, dangerous to use, etc. You assign a die, anything from a d12 to a d4, to an object. When the object is used/tested in play, the risk die is rolled. On a result of 1-3, the die is replaced with the next smallest die in the d12 to d4 run. The second thing I like best about Macchiato Monsters is the way characters are built. No classes or races, per se! Building a character is like buffet shopping from a list of possible stat upgrades, traits, and abilities. This lea...

Rating:
[5 of 5 Stars!]
Blue Rose: The AGE RPG of Romantic Fantasy
by Timothy B. [Featured Reviewer]
Publisher: Green Ronin
Date Added: 06/28/2017 06:11:08
Blue Rose: The AGE RPG of Romantic Fantasy Note: This review originally spanned three parts: [http://theotherside.timsbrannan.com/2017/06/review--
blue-rose-2nd-edition-part-1.html ](http://theotherside.timsbrannan.com/2017/06/review-blue-ro-
se-2nd-edition-part-1.html ) [http://theotherside.timsbrannan.com/2017/06/review-blue--
rose-2nd-edition-part-2.html](http://theotherside.timsbranna-
n.com/2017/06/review-blue-rose-2nd-edition-part-2.html) [http://theotherside.timsbrannan.com/2017/06/review-blue-r-
ose-2nd-edition-part-3.html](http://theotherside.timsbrannan-
.com/2017/06/review-blue-rose-2nd-edition-part-3.html) **Blue Rose** Blue is the newest AGE (more on that) game title from Green Ronin. It is an update to their older True20 version of Blue Rose. This game expands the World of Aldea and the timeline a bit as well as give us some more option for play. I am reviewing both the hardcover edition and pdf of this game. Both of which were purchased by me and not sent to me for the purposes of review. I will post my thought...

Rating:
[5 of 5 Stars!]
Classroom Deathmatch
by mark b.
Publisher: Atarashi Games
Date Added: 06/28/2017 05:16:10
Classroom Deathmatch Great theme, mechanics and gameplay. if the GM reads thought the PDF very easy to run a game with players with next to no experience. A full session can take from 4-5hours so best cut into 2 sessions or one long session. Really underrated gem, but be prepared for total brutality. (My one gripe is there are a few pages missing from the pdf. A sentance seems to end halfway trough and it looks like about 3pages are missing. Unsure what this is but I would like to see them.) 8/10

Rating:
[5 of 5 Stars!]
Psionics Augmented: Host of Heroes
by Thilo G. [Featured Reviewer]
Publisher: Dreamscarred Press
Date Added: 06/28/2017 05:02:26
Psionics Augmented: Host of Heroes An Endzeitgeist.com review This installment of the Occult branch of Psionics Augmented clocks in at 16 pages, 1 page front cover, 1 page editorial, 2 pages introduction (which also contains notes on how to handle psionics and psychic magic in the same game, themes, etc.), 1 page SRD, 1 page advertisement, leaving us with 10 pages of content, though it should be noted that two pages are devoted to reference material, ensuring that you get the most out of this and have all required material in one place - kudos! The host of heroes is an archetype for the aegis base class, but one so massive, it can basically be called a class of its own. The host of heroes (which I'll just call "host" from now on) adds Knowledge (history) to his list of class skills. Instead of an ectoplasmic armor, the host calls upon legendary roles of old each day to form his astral suit. Each day upon regaining power points, one such legendary role is chosen and then emulated and the astral suit can only be f...

Rating:
[5 of 5 Stars!]
Veranthea Codex: Into the Veil 2.0
by Thilo G. [Featured Reviewer]
Publisher: Rogue Genius Games
Date Added: 06/28/2017 04:59:14
Veranthea Codex: Into the Veil 2.0 An Endzeitgeist.com review This revised expansion to the evocative Veranthea Codex-setting clocks in at 52 pages of content, 1 page of front cover, 1 page advertisement, 1 page editorial/ToC, 1 page SRD, 1 page back cover, leaving us with 47 pages of content, so let's take a look! We begin this expansion with a brief history of the veil. But what is the veil? The far North of Veranthea's oceans contain a colossal screaming maelstrom, a twisted wall of winds that stretches for as far as the eye can see. Most sane captains avoid the massive hazard, but time and again, the foolhardy and unfortunate are drawn into the veil...and those that survive find themselves in a region of scheming city states and pirates...think of the area basically as pirate country. A total of 4 greater landmasses can be found within this region, with the map featuring common routes. The mystical nature of the horrid storm are fully depicted - and traveling out of the region is a near suicidal attempt, as ...

Rating:
[5 of 5 Stars!]
5E Mini-Dungeon #027: Kaltenheim
by Thilo G. [Featured Reviewer]
Publisher: AAW Games
Date Added: 06/28/2017 04:57:22
5E Mini-Dungeon #027: Kaltenheim An Endzeitgeist.com review This pdf clocks in at 2 pages and is a mini-dungeon. This means we get 2 pages content, including a solid map and all item/monster-stats hyperlinked and thus, absent from the pdf, with only deviations from the statblocks being noted for the GM. Unlike most 5E Mini-Dungeons, this one does not come with VTT-maps or player-friendly iterations, which is a bit of a bummer. Since this product line's goal is providing short diversions, side-quest dungeons etc., I will not expect mind-shattering revelations, massive plots or particularly smart or detailed depictions, instead tackling the line for what it is. Got that? Great! This being an adventure-review, the following contains SPOILERS. Potential players may wish to jump to the conclusion. ... .. . Still here? All right! In the frigid north, rumors abound that a massive raider has begun striking at nomads wandering the snowline: Dubbed Koloss and accompanied by an oni, this boogeyman ...

Rating:
[4 of 5 Stars!]
Through the Breach RPG - Penny Dreadful One Shot - Til Death Do Us Part
by Adrian S. [Featured Reviewer]
Publisher: Wyrd Miniatures
Date Added: 06/28/2017 00:25:01
Through the Breach RPG - Penny Dreadful One Shot - Til Death Do Us Part Brilliant. This is the one word to describe not only the premise for the module, but also the execution of the story. I picked this up to serve as a two-session story for my group, and it looks as though it may well turn into three. The Fated were confronted with the initial story hook and once some of the characters overcame their initial shock, resolving the case became motivator for them. It has provided plenty of opportunities for character development, good role-playing, and of course some action and adventure above and below Malifaux City. The NPCs are well-developed, most of the player questions are pre-answered by the authors, and the adversaries are interesting to portray and have a sense of purpose. I'd love to have the opportunity to run this as an intro adventure because it cements the reasons why this is a unique setting, and shows the PCs that what is 'normal' in Malifaux is anything but. Highly recommended....

Rating:
[4 of 5 Stars!]
Wyrd Chronicles - Ezine - Issue 23
by Adrian S. [Featured Reviewer]
Publisher: Wyrd Miniatures
Date Added: 06/28/2017 00:19:14
Wyrd Chronicles - Ezine - Issue 23 The Wyrd Chronicles are a great resource for those playing 'Through the Breach', not just 'Malifaux'. I've been reading these for the one-shots after my group discovered TtB and overall the quality of the one-shot modules has been great. 'Dawn on the Bayou' is a very interesting story that begins with the Fated asked to track down a missing person. What follows is a trek through dangerous terrain and a most unexpected reason behind the catalyst for the Fated's involvement. It is definitely a one-shot, and for my session I did bulk it out a little with a few more encounters and the reason for the Fated to be in the area. Even with three additional encounters (I don't mean 'combat' when I say encounter, either) we finished the module in three hours. Given that I now own 'Into the Bayou', I'd be using some of the content to round the module out if I were to run it again. However, this was a very enjoyable story that challenged the Fated to act in quite different ways to regular TtB...

Rating:
[3 of 5 Stars!]
ZWEIHÄNDER Grim & Perilous RPG (FULL VERSION)
by Dillon B.
Publisher: Grim & Perilous Studios
Date Added: 06/27/2017 19:45:15
ZWEIHÄNDER Grim & Perilous RPG (FULL VERSION) I've run many campaigns in the WFRP world since WFRP1 was released. WFRP1 was such a breath of fresh air to D&D at the time. WFRP2 remains one of my top gaming systems, and we still use it. WFRP3 was a disaster. This system, to me, is the spiritual successor to WFRP2. My only wish was that it was official. Nonetheless, I can see it being relatively easy to convert WFRP2 materials. So many great concepts and mechanics, it's almost overwhelming.

Rating:
[5 of 5 Stars!]
DDEX2-15 Black Heart of Vengeance (5e)
by Customer Name Withheld
Publisher: Wizards of the Coast
Date Added: 06/27/2017 19:19:18
DDEX2-15 Black Heart of Vengeance (5e) While i like the mystery and detective work, I found a tad bit on the, well boring side. Don't get me wrong I like it, It just feels a little lacking to me. Now, the last half, with the dungeon and the combat, I found if handled with less than "above average" caution, will hurt badly. I do like the module overall, I guess my tastes are suited in mass murder, as oppose to talking it out. I'm not sure if that says things about me or not. :)

Rating:
[4 of 5 Stars!]
DDEX2-08 Foulness Beneath Mulmaster (5e)
by Customer Name Withheld
Publisher: Wizards of the Coast
Date Added: 06/27/2017 19:04:19
DDEX2-08 Foulness Beneath Mulmaster (5e) A module with a revenge seeking Flumph. Instantly amazing. For real though, the module is good, and accentuates the feeling that mulmaster sucks both above and below. Above is oppression, below is dangerous with monsters and cult activity. The threat of sewer plague whilethe effects gets delayed, can be threatening in regards if the infected is unlucky.

Rating:
[5 of 5 Stars!]
100 Oddities for an Enchanted Forest
by Wilfredo M.
Publisher: Skirmisher Publishing
Date Added: 06/27/2017 18:58:37
100 Oddities for an Enchanted Forest This entry in the Oddities series might sound more limited than some of the others- say, 100 Oddities for a Thieves’ Guild- but don’t be fooled; the folks at Skirmisher Publishing have once again outdone themselves coming up with role-playing ideas both interesting and useful. As usual, each “oddity” refers to a plot element, ranging from just a curious encounter to major story event- most notably, there’s a recurring theme: The Wild Hunt. While the exact nature of it is left to the GM to determine, the fact that a certain number of encounters will bring about The Hunt’s appearance and eventual showdown with the players’ characters give the otherwise random collection of events a sense of unity. Each oddity is well described; as I read the book, I could not just imagine it, but also think of the gaming possibilities involved. A few entries are -again, as usual for the series- illustrated by William T. Thrasher, whose style may seem comical at first but is very detailed upon clos...

Rating:
[5 of 5 Stars!]
DDEX2-12 Dark Rites at Fort Dalton (5e)
by Customer Name Withheld
Publisher: Wizards of the Coast
Date Added: 06/27/2017 18:51:48
DDEX2-12 Dark Rites at Fort Dalton (5e) Solid, Quick and Easy Module. It was straight forward for us and the players just ran through. Most people didn't wear armor and those Crushing Wave Reavers destroyed them. :) (Also worth noting is that the cult symbol on the front is wrong. The triangle is for the cult of the black earth, and this was a crushing wave module.)

Rating:
[5 of 5 Stars!]
Vampire: the Masquerade (V5 pre-alpha playtest)
by Lothar T.
Publisher: White Wolf
Date Added: 06/27/2017 18:51:37
Vampire: the Masquerade (V5 pre-alpha playtest) While I understand this is only a pre-alpha set, and much has yet to be developed, I love the direction White-Wolf is going with this. I started playing Vampire back in 1991, in my early 20s, and played it as a very harsh horror game (with politics). By about 1993-1994, it seemed that most people were playing it as Vampires are superheroes and the horror aspect became much less pronounced. Both the rules, and the adventure, bring things back to that horror core. The Hunger mechanic, and the implications of this, force the players to face their beast in a way that hasn't been in the forefront since 1st edition (or at least some of our interpretations of that). The adventure is filled with very hard choices which balance the political 'horror' (of hard choices that might destroy your standing... or strengthen it at a cost) with the personal horror of being a damned predator. If you think that such horror is 'immature' (which in my opinion ignores the corpus of vampire lit...

Rating:
[5 of 5 Stars!]
OpenQuest
by Nicholas B.
Publisher: D101 Games
Date Added: 06/27/2017 17:12:24
OpenQuest This is a very nice iteration of the D100-based BRP system, built from the OGL spin-off that came from Mongoose Publishing's version of Runequest a few years back. OpenQuest is closer in design and style to classic RuneQuest and the old Worlds of Wonder's Magic World, with a percentile-based skill mechanic, down-and-dirty combat system (but with fewer layers of complexity, especially in contrast with RQ6/Mythras) and an emphasis on evocking the style of play most familiar to those who cut their teeth on RQ2 and RQ3 especially. With most of the current BRP/Magic World line OOP now or no longer supported, I decided to take a look at the 2017 upgrade to OpenQuest and am glad I did. Here's the pros and cons: PROS: --Great artwork in this edition. It's full color and evocative, and looks much nicer than prior editions --Good, elegant take on the BRP/D100 system with four magic systems and a sense of familiarity midway between classic Runequest and Worlds of Wonder/Magic World --Th...

Rating:
[5 of 5 Stars!]
Displaying 1 to 15 (of 49793 reviews) Result Pages:  1  2  3  4  5  6  7  8  9 ...  [Next >>] 
0 items
 Hottest Titles
Powered by DrivethruRPG