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Villain Gazette, Volume 1, Issue 9
Villain Gazette, Volume 1, Issue 9

Read What Others Are Saying
Firefly Echoes of War: Wedding Planners Cortex Plus
by Caleb D.
Publisher: Margaret Weis Productions
Date Added: 04/18/2014 13:06:54
Firefly Echoes of War: Wedding Planners Cortex Plus Loved it. Great adventure for one of my favorite new rpg systems.

[5 of 5 Stars!]
Delta Green: Countdown
by Stirling W.
Publisher: Pagan Publishing
Date Added: 04/18/2014 13:02:06
Delta Green: Countdown I'm only 2/3 of the way through this massive product, but all I can really say about it is that its every last bit as good as the main Delta Green book. If you've read that one, then that's good enough. If you haven't, go get it, read it, and then get this one, too!

[5 of 5 Stars!]
Delta Green
by Stirling W.
Publisher: Pagan Publishing
Date Added: 04/18/2014 12:37:37
Delta Green I think this is the first time I've ever given a 5/5 rating to any product, because I tend to be very picky, and often end up thinking "I could have done a better job than this!" Not this time. No way. I kept thinking to myself "If I only I could write supplements like *this*"! Simply put, Delta Green is amazing. I don't think I'll actually ever run a Modern Spies vs Mythos campaign (its not the sort of thing my players go for) but that is beside the point. This book is so full of cults, organizations, historical time lines and detailed character write-ups that I will be stealing ideas from this book for years to come, to adapt to my various campaigns. I *really* can't praise this book highly enough....

[5 of 5 Stars!]
The Secrets of the Divine: Pantheon, Love, Sky, & Wright
by Thilo G. [Featured Reviewer]
Publisher: Rite Publishing
Date Added: 04/18/2014 12:37:10
The Secrets of the Divine: Pantheon, Love, Sky, & Wright An review of the revised version This massive pdf is 36 pages long, 1 page front cover, 1 page editorial, 1 page SRD and 2 pages of advertisement, leaving us with 31 pages of content, so let's take a look, shall we? So if you've been following Rite Publishing's releases for some years like I have, you probably will have to have noticed by now the implicit setting of the books, Steven D. Russell's much-anticipated Magnum Opus Questhaven. This supplement constitutes one of the releases that can be considered very much tied to the setting, with us getting an introduction to some of the deities of the setting and their servants. Thus, one could call this a sourcebook of divinities as well as of their adherents. First of all, it should be noted that the respective deities are not called by their name, but rather by epithets - a notion which I have adapted to my campaign: The deity of song and love would be for example known as "Our Laughing Traveler of Pa...

[5 of 5 Stars!]
d6 Magazine Issue 6
by Michael H.
Publisher: Wicked North Games
Date Added: 04/18/2014 12:30:02
d6 Magazine Issue 6 Obviously a labor of love, and a very well done at that. Nifty art scattered throughout, but the cover, with its tatters and wrinkles and fantastic action scene is the best. The adventures within are fun and evocative of both the system and the various settings. A fun read and a good download.

[5 of 5 Stars!]
Advanced Sorcery
by Alexander L. [Featured Reviewer]
Publisher: Chaosium
Date Added: 04/18/2014 08:07:36
Advanced Sorcery Originally posted at:
d-sorcery-basic-roleplayingmagic-world/ Advanced Sorcery is the first sourcebook for Magic World, which is a remake and update of previous Chaosium fantasy releases like Elric, Runequest and Melniboné. This means some parts of both Advanced Sorcery and Magic World are roughly thirty years old while others are seeing light for the first time. Why did Chaosium do this instead of just re-releasing the original games in a new edition? Well there are lots of reasons from the cost of licenses to a decision to just combine all the fantasy releases into a new overarching banner. If you really want the original games, you can pick up old Elric and Stormbringer releases on the secondary market or pick up Mongoose publishing new version of Runequest. For those that still want to stick with Chaosium’s new releases, you have Magic World. Although Magic World came out in early 2013, Advanced Sorcery is the first ...

[3 of 5 Stars!]
Magic World
by Alexander L. [Featured Reviewer]
Publisher: Chaosium
Date Added: 04/18/2014 07:48:27
Magic World Originally posted at:
orld-basic-roleplaying/ Magic World is over a year old, but we’re just reviewing it now as it got a soft re-release on, which provided me with a review copy. I’m not sure why we didn’t get a review copy when it was originally released in early 2013, but I’m sure we got the review copy now since they also sent us a review copy of the first sourcebook for Magic World, Advanced Sorcery at the same time. You can’t review the sourcebook without knowing the core rules, am I right? Well, better late than never as Magic World is a fine alternative to other fantasy RPGs like Pathfinder, Dungeons & Dragons and what have you. In fact, the core of Magic World is actually older than a lot of current fantasy RPGs. Magic World has essentially taken the rules and themes from many of the fantasy RPGs it no longer publishes like Elric, Stormbringer, RuneQuest and their respective supplements and merged ...

[5 of 5 Stars!]
Dungeon Dressing: Walls
by Thilo G. [Featured Reviewer]
Publisher: Raging Swan Press
Date Added: 04/18/2014 06:45:05
Dungeon Dressing: Walls An review This installment of the Dungeon Dressing-series is 11 pages long, 1 page front cover, 1 page advertisement, 1 page editorial/ToC, 1 page stock art, 1 page SRD and 1 page back cover, leaving us with 5 pages of content, so let's take a look! As almost always in the Dungeon Dressing-series, we kick this pdf off with function and construction summaries, in this case in different environments and for wood, stone and even metal. Even exotic walls of glass and e.g. a nomadic culture's skin-walls are mentioned. The "dressing" in "Dungeon Dressing" is more pronounced than usual here, providing even valuable dressings and even DCs to perceive hidden dressings or remove them. Unless I've miscounted, the first table offers 29 fully ready dressings that include items and spells as possible origins for the respective walls. The second table covers a total of 100 entries for dressings of walls, including love notes, sloughing off parts, integrated gargoyl...

[4 of 5 Stars!]
13th Age Core Book
by Phil F.
Publisher: Pelgrane Press
Date Added: 04/18/2014 03:54:21
13th Age Core Book Your appreciation of 13th Age is very likely to be driven by your RPG history - straight up the game recommends itself to experienced GMs (although as you would expect the players don't need to be), and you can see why. The rules are explained with the underlying assumption that the reader has already played some variant of d20 so core concepts such as hit rolls, DC checks etc. are not explained. This actually makes for a more relaxing read as you don't find yourself skipping the paragraphs to pick out the interesting bits. The under pinning of the game is to provide a combat-oriented, high-magic game in the mould of 'old school' FRPG but with a covering of story driven mechanics. If you are a d20 purist who wants to see whether story driven games are worth the effort then this would be a good introduction. For me the real market for this game is for groups who like story driven games who want a nostalgic blast through some dungeons without having to grind through books of rule...

[5 of 5 Stars!]
by Roger L. [Featured Reviewer]
Publisher: 9th Level Games
Date Added: 04/18/2014 02:41:49
KOBOLDS ATE MY BABY! In Colour!!! Seit 1999 die erste Heftfassung von Kobolds Ate My Baby! (im folgenden KAMB!) erschien, haben Spieler die Möglichkeit, Fantasy aus der Sicht der schwächsten aller Kreaturen zu erleben. Der große Zuspruch bei Spielern führte 2005 zur Super Deluxx Hardcover Edition von Dork Storm Press, bei der der durch Munchkin oder die Dork-Tower-Comics bekannte Zeichner John Kovalic für die Illustrationen sorgte. Diese Fassung erschien 2006 auch bei Pegasus auf Deutsch. 2013 startete der Herausgeber 9th Level Games schließlich einen sehr erfolgreichen Kickstarter, der neben Farbdruck auch diverse Extrainhalte erreichte. Inzwischen ist diese aktuelle Ausgabe auch auf DriveThruRPG erhältlich, das englische PDF ist die Grundlage dieser Rezension. Zudem ist dieser Tage auch die Druckausgabe im Softcoverformat auf den Markt gekommen. Die Spielwelt Passend zum schlichten Gemüt der verkörperten Kobolde und dem spaßigen Ton des Spiels fällt die Beschreibung der Welt äußerst knapp aus, viele Details ...

[3 of 5 Stars!]
Deep Magic (Pathfinder RPG)
by Chris F.
Publisher: Kobold Press
Date Added: 04/17/2014 16:03:48
Deep Magic (Pathfinder RPG) Deep Magic is an amazingly innovative beast of a sourcebook. Deep Magic boasts almost 400 pages of extremely thorough content, including hundreds of new spells, dozens of new ways of wielding magic, several innovative new schools and subschools of magic, as well as pre-generated spellbooks you can toss into your campaign as treasure. Kobold Press has always had really high production values, but the art in this PDF is among the best I've ever seen, from them or any other company. I hope there's a POD edition of Deep Magic coming soon- I want a copy of this on my bookshelf. CHRIS...

[5 of 5 Stars!]
The Shadow's Dungeon
by Troy W.
Publisher: Zombie Orpheus Entertainment
Date Added: 04/17/2014 15:42:55
The Shadow's Dungeon This is a review of the softcover itself, not the actual module. While the module is usable, it looks horrid. Any image that is the least bit dark, is practically black on the page. This includes the cover, which is a few shades darker then the cover image on this page. And the page numbers are little black box over the dice. All told, Lightning Source (La Vergne, TN), the printer, needs to spot check their work against the original file. ZOE did an awesome job on this module, and it deserves better....

[4 of 5 Stars!]
Call of Cthulhu Quick-Start Rules
by Michael W.
Publisher: Chaosium
Date Added: 04/17/2014 11:16:16
Call of Cthulhu Quick-Start Rules I downloaded this and it won't let me view it. Not sure if it's because I don't have the proper update or not. Oh, well. Better luck next time.

[1 of 5 Stars!]
The Big Crime: Death Kisses Coldly
by Megan R. [Featured Reviewer]
Publisher: Spectrum Games
Date Added: 04/17/2014 10:16:53
The Big Crime: Death Kisses Coldly This is an interesting approach to a police prodcedural story told in film noir style, and really captures the essence well. Read through, you can see that film playing out in your mind's eye... yet it is laid out in such a way that doesn't completely railroad the characters into following a script but gives them freedom to make their own choices within the constraints of the plot. More, it comes in two versions: the Theatrical Release and the Director's Cut. The first is designed for two players and a GM (Director, natch), with pre-generated characters who are tied closely into the plot. It would make an excellent one-off game if there's just 3 of you available to play. As for the Director's Cut, this version is designed for groups who would rather play their own characters. The core concept is to give the characters the same motivations, the same background, as the pre-generated ones so that the story will work just as well. They should be the stars of the movie, the ones the s...

[5 of 5 Stars!]
Razor Coast Freebooter's Guide - Pathfinder Edition
by Thilo G. [Featured Reviewer]
Publisher: Frog God Games
Date Added: 04/17/2014 09:37:49
Razor Coast Freebooter's Guide - Pathfinder Edition An review This player's guide for Razor Coast is 98 pages long, 1 page front cover, 1 page editorial, 2 pages of SRD, 1 page advertisement, 1 page back cover, leaving us with 92 pages of content, so let's take a look, shall we? We kick off the Freebooter's Guide with an overview of the races and their respective roles in Razor Coast - including rather the central conflict between the pirateish settlers and the Tulita, the indigenous people of the Razor Coast. A lot of flavor is devoted to depicting these ethnicities, but we also get new races, two to be precise: The first would be the Dajobasu, Tulita cursed (or blessed) by the dread shark-god. These ostracized outcasts gte +2 to Str and Wis, -2 to Int and Cha, darkvision 60 feet, +2 to stealth and survival in swamps, +4 to swim, may hold their breath thrice as long as humans, +4 to sense motive, +1 natural AC and as alternate racial traits, they may 1/day utter a drowning curse (as per the gatorfolk's abili...

[3 of 5 Stars!]
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