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Plague Doctor Character Class
by Robby P.
Publisher: Dragon Sun
Date Added: 03/29/2015 22:34:21
Plague Doctor Character Class Looks amazing but seems to be a bit of a formatting problem making a lot of words hard to read.

[4 of 5 Stars!]
Elemental Evil Player’s Companion (5e)
by Robert A.
Publisher: Wizards of the Coast
Date Added: 03/29/2015 22:31:32
Elemental Evil Player’s Companion (5e) You cannot beat this for its price! I kid, of course, but I do like what this supplement says of Wizards' philosophy for new expansion material for 5th Edition Dungeons and Dragons. This is a pure add-on to the core game, and we are not being asked to pay anything for it, but instead asked to play more games! I love this idea.

[5 of 5 Stars!]
Hc Svnt Dracones
by Stephen L.
Publisher: Weapons Grade Funk
Date Added: 03/29/2015 21:02:50
Hc Svnt Dracones The Disclosure: Did not back this game on Kickstarter. The TL:DR- In short, this is probably one of the best sci-fi RPGs I picked up in a long time, easily the best one since I was introduced to Eclipse Phase or Mongoose Traveller. At the very least it stands right next to Ironclaw under "furry RPGs I would recommend to nonfurry friends." It's not without flaws as I will list below but really, there are worse sci-fi RPGs on DrivethruRPG selling for much more then Hc Svnt Dracones. I mean come on, it's a good, almost three hundred page PDF selling for less then the price of a fast food combo meal. The Rundown- As stated above, do not let the pseudo-intellectualism about "being human without being human" fool you, this is a furry RPG. That being said, there's a lot of fun things for everyone here, non-furries included, and no shortage of Stuff To Do. Since comparisons to Eclipse Phase are inevitable, here's where the two mostly overlap. Like in Eclipse Phase, humanity scre...

[4 of 5 Stars!]
Calidar, In Stranger Skies
by Customer Name Withheld
Publisher: Calidar Publishing
Date Added: 03/29/2015 19:57:35
Calidar, In Stranger Skies Ring Side Report- RPG Review of Calidar: In Strange Skies Originally posted at, a new idea everyday! Product- Calidar: In Strange Skies System- Pathfinder Producer- Calidar Publishing Price- $10 here
er-Skies TL; DR- How about some Spelljammer in Pathfinder? 90% Basics- Set sail for the first star on the right! Calidar is a setting for a universe focusing on flying sky ships that sail between planets with most of the focus on the world of Calidar. While the book goes small enough to detail the kingdom of Meryath on Calidar, the book also has enough universe detail to give any game master enough ideas for how to run the universe. Let's break this book down into its parts. Mechanics or Crunch- This is not a crunch book, but it also doesn't want to be. Any book that starts with 45 pages of story to introduce the world via fiction wants you to get the world feeling first before even con...

[5 of 5 Stars!]
Silent Legions Art Pack
by Al S.
Publisher: Sine Nomine Publishing
Date Added: 03/29/2015 19:17:02
Silent Legions Art Pack Thank you for making high quality artwork available for use for other small press companies.

[5 of 5 Stars!]
Vampire: The Masquerade 20th Anniversary Edition
by greg m.
Publisher: White Wolf
Date Added: 03/29/2015 16:27:24
Vampire: The Masquerade 20th Anniversary Edition I cannot say enough good things about this product. The images are all crisp, well drawn. Seeing Tim Bradstreet's art grace the pages of a V:tM core book was fantastic, in my opinion. The writers missed very few items in bringing V:tM to an expanded audience for the twentieth anniversary of the flagship line of the classic Works of Darkness. Two things that stood out as missing to me was the lack of two Paths of Enlightenment, the Path of the Hive, and Scorched Heart. Other than that, fantastic book....

[5 of 5 Stars!]
Dungeon World Playbooks: The Ancient Past [Bundle]
by Jeremy S.
Publisher: Pleb Publishing
Date Added: 03/29/2015 16:04:53
Dungeon World Playbooks: The Ancient Past [Bundle] This is not worth $12.00. The playbooks are poorly edited and rife with typos, grammatical errors, etc. The themes are kind of interesting, and there are some clever mechanics, but overall the execution is poor. They do not appear to have been playtested and in many cases the mechanics jar with others in the game. More often than not, moves take a mechanic approach (bonuses to rolls, stat modifiers) to things that would be better handled as fictional truths or "when X, Y" trigger moves that skip the roll. An example of what I mean: (From the Imprisoned, Creator of Monsters Background) "...You can add your level to all Spout Lore rolls involving monsters...." Why not just let them ask the GM a question? Or give them the narrative authority to state fact about monsters? Another example: (From the Ageless, Ancient Sorcerer archetype) Whenever you wish to call upon magics forgotten to the races of today, roll +INT. On a 10+, choose one of the following sorceries to inv...

[1 of 5 Stars!]
Collectanea Creaturae: Psyche Lasher
by Eric F.
Publisher: Ebon Gryphon Games
Date Added: 03/29/2015 13:34:48
Collectanea Creaturae: Psyche Lasher Well we've got a really nasty piece of work right over here. The Psyche Lasher is a perfect little piece of monster that can easily be added in as part of a campaign of really any type but for me this is going in as part of a science fantasy campaign. This monster comes in multiple formats and has a wide variety of uses for me across the board. The fact that it kinda, sorta resembles a certain iconic monster from the world's most popular fantasy game is icing on the cake. I'm so glad to find this little beauty. The descriptions are for a number of editions and can easily be adapted into a multiplicity of campaigns. The monster gets a full fleshing out but its not done in an over blown style. This is simply meat and potatoes with everything from the basic ecology to methods with a helping of variations on the whole entry of the monster. So what you've essentially got here is a creature that is free to use, adapt, and warp into your campaigns for a wide variety of editions. What more c...

[4 of 5 Stars!]
Iron Kingdoms Unleashed: An Introduction to Savagery
by Kevin R.
Publisher: Privateer Press
Date Added: 03/29/2015 09:57:40
Iron Kingdoms Unleashed: An Introduction to Savagery This is the best Introduction set I have ever seen. There are 3 PDFs. The first is the core rules. The second is the introductory scenario. The Third are the character sheets. The artwork and production value of all 3 PDFS are amazing as one would expect from Privateer Press. The Core Rule PDF is just enough information to cover the included scenario and continue on a bit if you want. The introduction scenario is refreshingly unique and well thought out. It really pushes the savageness of the setting. The detail on the perforated characters is amazing. There is a a full page of text for each character just on background alone to get the players into their character, establish why they are on this adventure, and what they think of the other characters. This is my first experience of the Iron Kingdom Rule Set and it's a refreshing simple ruleset with details miniature battle rules. I've been looking for something that would be simple to run with details miniature rules that I could ru...

[5 of 5 Stars!]
All for One: Régime Diabolique Player's Guide
by Michael H.
Publisher: Triple Ace Games
Date Added: 03/29/2015 08:44:46
All for One: Régime Diabolique Player's Guide My low score is simply that the pdf download for this book is the same pdf as the main rulebook. So it is a waste of money to buy this pdf. Just buy the main rulebook.

[1 of 5 Stars!]
Complete KOBOLD Guide to Game Design
by Guntis V.
Publisher: Kobold Press
Date Added: 03/28/2015 15:13:07
Complete KOBOLD Guide to Game Design I've already read a bunch of books on GMing and related topics. All have been good - but this one is outstandingly best one!

[5 of 5 Stars!]
Super Happy Sentai Hour
by William D.
Publisher: Stupid dice studios
Date Added: 03/28/2015 14:29:22
Super Happy Sentai Hour This is a pretty good book. It uses 2d6, with one die being white, the other being your sentai color. The color die can explode on a 6, meaning you can roll an additional die until you roll something other than a 6. This reminds me of the Star Trek RPG made by Decipher, and made it real easy for me to get into the dice mechanics. Like Sentai Spectacular and Sentai Sequel, the Sentai colors are all assigned to a role in the group. Although I'm not a big fan of this idea, it's not that bad and doesn't really prevent enjoyment of the game. Besides if you really don't like it, you can house rule the roles without having to completely modify the game. This is unlike Sentai Spectacular, where you had to tweak just about everything you received from the Sentai color. The Gestalt rules are awesome, as when you design your mecha's stats you get to decide what part of the gestalt you want the mecha to form. While the Red Sentai (or whoever got the leader role if you house ruled them) decides ...

[5 of 5 Stars!]
CRGE, Conjectural Roleplaying GM Emulator
by The H.
Publisher: Conjecture Games
Date Added: 03/28/2015 13:42:57
CRGE, Conjectural Roleplaying GM Emulator Either for free or $5, this is a pretty solid product. It takes the meat of the Mythic GM Emulator and installs simpler elements based off of narrative structure to add variety without making things too complicated. I was especially fond of the three-tiered structure, allowing you to go from a sandbox game all the way up to a structured, plot-driven story if you so choose. Rather than Mythic's Chaos Factor (which most other GM emulators strip out) it includes three oracle tables based on the nature of the scene, with skewed results depending on if the scene is geared towards learning what's going on, coming into conflict, or tying things up. It's a neat little solution. The system runs great in my test run, but it left me wanting a random event generator like Mythic's, which is an extremely useful tool for coming up with ideas on the fly. There's also the inherent paperwork which comes with managing any GM emulator (though far, FAR less than actually being a GM). Namely, tracking pl...

[5 of 5 Stars!]
Shadowrun: Novella: Neat
by Robert C. N.
Publisher: Catalyst Game Labs
Date Added: 03/28/2015 12:23:30
Shadowrun: Novella: Neat I assume this is a great book. I assume this because there's no pdf file in the zip, and my iPad cannot use the formats that are there, so I never have actually had a chance to read this. I have many of the new Shadowrun novels on my wish list, hoping and praying for the day that Drivethru decides to finally offer a format I can open and read!

[4 of 5 Stars!]
Forgotten Realms Adventures (2e)
by Daniel B.
Publisher: Wizards of the Coast
Date Added: 03/28/2015 07:52:42
Forgotten Realms Adventures (2e) The information is pretty good, however the scans are pretty ordinary.

[3 of 5 Stars!]
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