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Top 100 Products
This is a listing of products ranked by copies sold divided by days on sale.
01.Spell Speeches

Spell Speeches
by Dragonslayer Games

Dragonslayer games thanks you for the fantastic response to this product - recently updated to be even more awesome! "I cast a spell" Boring, right? it doesn't have to be! Pick one item from each of these five columns and suddenly you have a spellcaster that sounds most formidable! Give one to each of your spellcaster PCs to help them role-play a master of the arcane arts, or power of...   [click here for more]
02.GM Mastery: NPC Essentials

GM Mastery: NPC Essentials

Award-Winning Book Reveals How To Create Incredible NPCs That'll Surprise The Pants Off Your Players "This product is far and away one of the best purchases I have made on RPGNOW." - Christopher S. Get this collection of tips, techniques and aids to find out how to inject life and personality into your NPCs. NPC Essentials show you how to design, roleplay and manage...   [click here for more]
03.Village Fillage

Village Fillage
by Dragonslayer Games

You go into town, and there is an inn and a tavern. Yawn. You know, there's more going on in town than that! This handy d100 chart gives a hundred ideas for adding background to your PCs town visit. Someone getting beaten for stealing in town square? A travelling circus in town? Bad weather? Is someone getting married? Or buried? Just about any normal happening can pop up with thiis handy chart, just...   [click here for more]
04.Insta-NPCs #5: Prisoners and Escapees

Insta-NPCs #5: Prisoners and Escapees
by Moebius Adventures

Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs...   [click here for more]
05.Unlimited Inn and Tavern Names!

Unlimited Inn and Tavern Names!
by Dragonslayer Games

Do your players get tired of going to the "Dragon's Den" and "The Old Inn"? No problem! With this single chart, you can create thousands of names for taverns and inns, with a couple of rolls. Try a night at the Black Captain, or the Drowning Fish. Then rest your head at the Silken Den or Mother's House. Literally thousands of possible names that will inspire danger, humor, fun and...   [click here for more]
06.Dungeon Dressing

Dungeon Dressing
by Dragonslayer Games

An empty room. Boring right? But it doesn't have to be. the cracked walls grow with mushrooms, the air seems thick and the wizard just felt something on his arm. This 1-page chart generates random room dressing, harmless "occupants" and a dungeon-inspired feeling for the area. Empty rooms aren't for just passing by now, you can make a mostly-empty dungeons dark, scary and exciting with...   [click here for more]
07.Merchant Items - That Special Something

Merchant Items - That Special Something
by Dragonslayer Games

Anyone can go to the market for some better armor and a 50' rope. But then there was that merchant you passed on the way, that had that special something that caught your eye... We all like dungeon crawls, but shopping in town can be as much fun! This chart allows you to roll for something special that catches the character's eye. Halfling silk? An orcish knife? How about exotic pots and pans? if...   [click here for more]
08.The Wilderness Chart

The Wilderness Chart
by Dragonslayer Games

Let's face it, travel isn't always sunshine. This 2-page set of charts determines the tempature, participation and wind level, no matter what the season. In addition, the second page has a nice chart for travel ease and encounters, and a chart of people commonly met along the roads and trails, all at random. Make travel interesting for your players with just a few daily rolls! I've used this list...   [click here for more]
09.100 Scum Of The Slums

100 Scum Of The Slums
by Fishwife Games

100 Scum Of The Slums: Need a gritty list of lowly characters for that urban fantasy campaign? This 100 list provides name and descriptive. Use this list to quickly fill up those alleyways, taverns, filthy dwellings, and dangerous marketplaces with a variety of contacts, foes, and victims. ...   [click here for more]
10.100 Inhabitants Of A Naughty Sea Side Tavern

100 Inhabitants Of A Naughty Sea Side Tavern
by Fishwife Games

100 Inhabitants Of A Naughty Sea Side Tavern 100 Inhabitants of a rather rough and tumble coastal drinking hole. Some of these folks live up to the foul reputation of the public house while others would do well to flee the premises while they still have their coin, dignity, or body parts intact. This file was created for fantasy to colonial pirate role playing in mind, but is suitable...   [click here for more]
11.Unlimited Pirate Ship Names!

Unlimited Pirate Ship Names!
by Dragonslayer Games

Combine an evil descriptor and theme from the list to get a cool pirate ship name instantly! Great for on-the-fly needed names. In addition, there is a second list for good ships of the king, who will do battle against the dreaded pirates of the black seas. It's great for sci-fi ships as well! It's simple! It's easy! It's basic! I've used this list at my gaming table for years - and so will you!...   [click here for more]
12.Urban Dressing: Borderland Town

Urban Dressing: Borderland Town
by Raging Swan Press

A Pathfinder Roleplaying Game Compatible GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring your towns and cities alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different common urban fixture such as shops, stalls, thieves and...   [click here for more]
13.The Gods of Porphyra [PFRPG]

The Gods of Porphyra [PFRPG]
by Purple Duck Games

In April of this year, I launched a search for writers to contribute to an open Pantheon. This tome is the result of the hard work of over a dozen writers who stepped up to help us create a twenty-seven god pantheon that can be used as open game content in our products and the products of any other publisher that wishes to use them without restriction. This tome features: Two new domains...   [click here for more]
14.The Dragon's Spine

The Dragon's Spine
by Bygone Futures

Rumors abound about The Dragon's Spine Mountains, yet, no one claims to have ever been there, or been there and survived. The young warrior Krullus, and his two companions - a mage, Aldor, and a rogue, Nystar - set out to investigate the rumors, and to see once and for all what lies beneath the mountains. Why has no one else been there before? What will they find? Is there really a dragon under the...   [click here for more]
15.The Tale of Lancaster's Folly

The Tale of Lancaster's Folly
by Bygone Futures

So what does an eighteen year old do for fun? Apparently he gets sent to England to deal with a rampaging minotaur! Most kids his age only have to deal with acne, choosing the right college, or having a few drinks with their friends. Brandon Taylor isn't most kids though. He's spent most of his school life being picked on, bullied, and just trying to survive the hell that''s high school. He''s...   [click here for more]

by 6d6 Fireball

The cheerleader, the criminal, the driver, the guard, the punk girl, the cage fighter and the child. Seven lucky survivors of the first day of the zombie apocalypse. As nightfall approaches, can they find some way to survive until dawn? Outbreak is a scenario that is for between 3-7 players taking on the role of survivors in the first few hours after a zombie attack. Designed to be played over one...   [click here for more]
17.GM Mastery: Inns & Taverns Essentials

GM Mastery: Inns & Taverns Essentials

The best guide for designing story-filled locations Where do the PCs go when they enter town? Inns, taverns and restaurants of course! But after dozens of such encounters in your games, these places have lost their novelty and excitement. It's time to shake things up. Make it impossible for your players to take the table in the back corner by designing a round tower tavern. Tired of characters doing...   [click here for more]
18.Random Encounters Remastered

Random Encounters Remastered
by Purple Duck Games

Random Encounters Remastered is intended to provide GMs a detailed, comprehensive source for randomly generating unique encounters with a variety of interesting terrain features, NPCs and site-specific monsters. More than simply a bunch of tables, Random Encounters Remastered also presents rules, guidelines and advice for quickly creating interesting roleplaying and combat situations. Each...   [click here for more]
19.Renegade ~ Corruption

Renegade ~ Corruption
by Thistle Games

Update - this includes the colour version of Corruption published 1/6/13 Renegade ~ Corruption lightly remixes the rules of the world's most popular fantasy RPG to appeal to new players, teenagers and young adults. The game has plenty to offer for experienced players too, as extra content has been added to boost the original rule set. For example, the comic book dark theme adds options that encourages...   [click here for more]
20.Insta-NPCs #4: Henchmen and Minions

Insta-NPCs #4: Henchmen and Minions
by Moebius Adventures

Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs...   [click here for more]
21.Argyle & Crew - Adventure in the Land of Skcos

Argyle & Crew - Adventure in the Land of Skcos
by Troll in the Corner

It's a collaborative storytelling adventure for kids. It's a great pick up game for adults. It's the sock puppet RPG! The land of Skcos is inhabited by all manner of things, but primarily its inhabitants belong to a race of ever changing, always interesting creatures called Soppets. Soppets are a magical breed of intelligent, funny, thrill seeking socks. Yes, you read that correctly, Socks. Argyle...   [click here for more]
22.Devious NPCs and Curious Creatures [PFRPG]

Devious NPCs and Curious Creatures [PFRPG]
by Troll in the Corner

If you enjoy my Pathfinder products, please take a moment to check out my latest project: Argyle & Crew - a cooperative storytelling/RPG-lite game for kids and adults. Devious NPCs and Curious Creatures is a document designed to give GM's interesting creatures and NPCs to mesh in to their ongoing Pathfinder games. The creatures and NPCs are designed for low to mid-level campaigns....   [click here for more]
23.Mince Pies & Murder

Mince Pies & Murder
by 6d6 Fireball

Mince Pies & Murder 1920's Britain. Six world famous detectives have been invited to spend Christmas with Jimmy 'Hard' Cheese. Once a notorious crime-lord, Jimmy was sent to prison for a murder that involved, according to rumour, the Royal family. Released after just five years he retired to the USA a very rich man. In a much publicised move last year, he return to Britain and bought a country...   [click here for more]
24.Play Unsafe

Play Unsafe
by Graham Walmsley

Often, we treat games like work. We buy shelves of thick books. We plan detailed adventures. We memorise rules. In Play Unsafe, Graham Walmsley explores what happens when you throw the serious stuff away: when you stop working, stop planning and start playing. This book explains how to make roleplaying less like work and more like play; stop killing other players' ideas and build on them instead;...   [click here for more]
25.Legendary I: Legendary Blades [PFRPG]

Legendary I: Legendary Blades [PFRPG]
by Purple Duck Games

We have all heard tales of the heroic young adventurer who picks up a magical sword from a time long forgotten and grows in power and acclaim alongside the weapon until both reach their true potential. Within this product you will find 16 legendary blades that will grow in power alongside your Pathfinder Roleplaying Game character. Each blade is featured on two pages to allow all the related...   [click here for more]
26.Insta-NPCs #3: Scum and Villainy, Inc.

Insta-NPCs #3: Scum and Villainy, Inc.
by Moebius Adventures

Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs...   [click here for more]
27.GM Mastery: Holiday Essentials

GM Mastery: Holiday Essentials

From the ENnie/Gencon award winning writer of NPC Essentials comes a new GM Mastery guide for deep setting-based adventures! Designing new adventures and encounters for each session is tough. It gets to feel like a treadmill at times. How can you get inspired to create something new your players have not seen a thousand times before? Enter Holiday Essentials, a toolkit that helps you create...   [click here for more]
28.Insta-NPCs #2: Quirks and Madness

Insta-NPCs #2: Quirks and Madness
by Moebius Adventures

Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs...   [click here for more]
29.100 Roadside Encounter Ideas

100 Roadside Encounter Ideas

Sometimes all a GM needs is a little inspiration. Especially for the frequent question of, "So, what happens while we're on the road?" This book will give you 100 great ideas on how to answer that question. Never get stuck again for a road trip or travel encounter! Here are a few examples from the book: #1. A passing mail-courier's horse gets spooked and throws courier....   [click here for more]
30.Insta-NPCs #1: Motivation, Attitude, and Appearance

Insta-NPCs #1: Motivation, Attitude, and Appearance
by Moebius Adventures

Have you ever created an amazing place for your campaign only to discover that you don't immediately have a collection of NPCs to fill it? Or have your PCs ever stumbled into a place you haven't had time to fully develop as a living, breathing part of the campaign? Well, why not take out a handful of dice and roll up an instant NPC! Or in this case, an "Insta-NPC"! The Insta-NPCs...   [click here for more]
31.Modern Floorplans: Hotel

Modern Floorplans: Hotel
by Fabled Environments

Jacob strode through the double doors of The Provincial Hotel and into the opulent lobby. The marble floors gleamed as the afternoon sun streamed through the windows surrounding the lobby. He quickly spotted the small wood paneled reception station and walked over. No one was present, so he used the small bell on the counter to announce his presence. Still, no one responded. Jacob was anxious to...   [click here for more]
32.Filling the Empty Chair - how to find nearby people to game with

Filling the Empty Chair - how to find nearby people to game with

How to find great players How I consistently find high quality groups and players to game with in my neighborhood. With Filling the Empty Chair you will: Find gamers fast and easy online with my list of the best gamer registries and player finder websites. Recruit offline quickly with 28 new and easy ideas to find gamers in your local area, even the lapsed ones. Attract the best players...   [click here for more]
33.Paragon: Demongate High 2nd Edition

Paragon: Demongate High 2nd Edition
by Tremorworks

This all-new second edition of Demongate High includes more than 100 demons, dozens of celestial and terrestrial beings, expanded rules, hundreds of new skills and powers, and everything you could want to know about the world of Demongate High. Clocking in at over 500 pages, this book features hundreds of illustrations and information about the world both within and outside of Demongate High School....   [click here for more]
34.Aircars of the Ancients: Set 1, Bethorm Paper Minis

Aircars of the Ancients: Set 1, Bethorm Paper Minis
by UNIgames

Aircar counters for UNIgames' upcoming BethormTM the Plane of Tekumel RPG! Usable with all 25-35mm games. Set includes three identical aircars, in color. BONUS! You also get a single-aircar PNG file, perfect for use on virtual tabletops! ...   [click here for more]
35.Never Unprepared: The Complete Game Master's Guide to Session Prep

Never Unprepared: The Complete Game Master's Guide to Session Prep
by Engine Publishing

"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review 2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award...   [click here for more]

by Lame Mage Productions

Winner Most Innovative New Product, 2011 Gaming Genius Awards Finalist RPG of the Year, 2011 Golden Geek Awards What is Microscope? Humanity spreads to the stars and forges a galactic civilization...   Fledgling nations arise from the ruins of the empire...   An ancient line of dragon-kings dies out as magic...   [click here for more]
37.Odyssey: The Complete Game Master's Guide to Campaign Management

Odyssey: The Complete Game Master's Guide to Campaign Management
by Engine Publishing

If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review 2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide...   [click here for more]
38.Campaign Workbook

Campaign Workbook
by Gold Piece Publications

The Campaign Workbook PDF edition offers a selection of printable mapping and note sheets. The sheets are designed to be home printed as an aid for producing hand-written adventure maps and notes. The maps include numbered and plain hexes, and standard 5mm grid pages. All the pages of the PDF may be viewed in the preview. A print version of the Workbook is also available which features a laminated...   [click here for more]
39.#30 More Manuals of Improvement (PFRPG)

#30 More Manuals of Improvement (PFRPG)
by Rite Publishing

"It’s a lot more than a self-help book!" More than knowledge lies within these pages, waiting within lies talent. Within you will find grimoires such a “Abstruse Arcane Augmentation!” that can imbue a gift for metamagic; “Cultivating Your Talentsa book that enhances one’s rogue class features; and “Hair...   [click here for more]
40.Artifacts & Oddities Collection 1

Artifacts & Oddities Collection 1
by Monte Cook Games

Numenera items to use in your Numenera game. The Artifacts and Oddities Collection I is a companion to the The Cypher Collection I, another compilation of new devices to use in your Numenera games. In this collection, you’ll find more than thirty brand new artifacts that can be added into any campaign. Additionally, you’ll find...   [click here for more]
41.Cypher Collection 1

Cypher Collection 1
by Monte Cook Games

New cyphers to use in your Numenera game. Cyphers are one-use, cobbled-together bits of technology that characters frequently discover and use. Many groups will burn through cyphers quite quickly, so the addition of fifty new cyphers is a welcome way to spice up a Numenera campaign with interesting abilities for players and new ideas to make stories...   [click here for more]
42.Shadowrun: Fifth Edition Core Rulebook

Shadowrun: Fifth Edition Core Rulebook
by Catalyst Game Labs

EVERYTHING HAS A PRICE There are cracks in the world. They’re slender, dark, and often cold, but they are the only things that keep you hidden. Keep you alive. They are the shadows of the world, and they are where you live. You are a shadowrunner, thriving in the margins, doing the jobs no one else can. You have no office, no permanent home, no background to check. You are whatever you...   [click here for more]
43.Masks: 1,000 Memorable NPCs for Any Roleplaying Game

Masks: 1,000 Memorable NPCs for Any Roleplaying Game
by Engine Publishing

"What I'm saying is that GMs out here need this book. You may be fine coming up with awesome NPCs on your own and don't think you need something like this, and what I'm telling you is that this book is more than just a thousand characters, it's a million stories." -- Dave Chalker, Critical Hits review 2013 ENnie Award winner for Best Aid/Accessory - 2012...   [click here for more]
44.Faster Combat: the Game Master’s Guide to Running Sleek & Exciting Combats

Faster Combat: the Game Master’s Guide to Running Sleek & Exciting Combats

The GM’s Guide to Faster Combat Let me show you how to create and run Hollywood Blockbuster encounters that’ll blow your players away For any D&D edition, Pathfinder or D&D-esque game that involves monsters, minis, initiative and mayhem. “The Lessons in this book are an excellent, step-by-step programme for any GM seeking to speed up not only combat,...   [click here for more]
45.Everyone Else: A Book of Innkeepers, Farmers & More

Everyone Else: A Book of Innkeepers, Farmers & More
by EN Publishing

-------------------------------------------------------------------------------- Everyone Else -------------------------------------------------------------------------------- Written By: Richard Ruthman & Michael S. Thibault Page Count: 67 pages Cover by: M Jason Parent Illustrated by: Juan Navarro & Traditional Woodcuts Revised Edition A book of statblocks for Innkeepers and Farmers...   [click here for more]
46.In Strange Aeons: Lovecraftian Numenera

In Strange Aeons: Lovecraftian Numenera
by Monte Cook Games

Lovecraftian horror is cosmic horror. It is the terror that comes from the realization that the universe is vast, inhospitable, and uncaring. That humanity’s desire to find our place in it is fruitless—that we have no place. We are insignificant and meaningless specks in the unfathomable reaches of both space and time, and there are entities in those reaches so monstrous and vast...   [click here for more]
47.Celestial Wisdom

Celestial Wisdom
by Ryan Chaddock Games

THERE IS WISDOM IN THE SKY The Ninth World holds many wondrous and terrible things from earth’s past. Perhaps the most familiar to us in the 21st century is the Datasphere, an extrapolation of our internet, cast a billion years into the future. Once a galaxy spanning network responsible for the dataflow of countless empires, the Datasphere of the Ninth World is a broken monument...   [click here for more]
48.GM Gems

GM Gems
by Goodman Games

Systems-Neutral Tools for Every Game Master GM Gems: A Tome of Game Master Inspiration is filled with a wealth of information and ideas to empower every aspect of your game. Never run boring, vanilla games and never be caught flat-footed! Inspiration and Perspiration This 64-page collection of tricks and tips is systems-neutral, so you can play it with any role playing game you choose....   [click here for more]
49.Amnesia (Fate)

Amnesia (Fate)
by Rite Publishing

Forget everything. Remember nothing. Grasp at everything mnemonic that wriggles like a fish inside your skull, behind your eyes, and between your hemispheres. Pluck out a memory to devour. Embrace. This Game Master's adventure supplement fills in a few gaps - or makes more - for player characters in The Demolished Ones. Memories, Aspects, and...   [click here for more]
50.Plot Twists

Plot Twists
by McDonald Publishing

Plot twists... a chance for game masters to introduce the unexpected in to an adventure and keep players on their toes. In this product you will find 150 plot twists that can be introduced into an adventure at any point. Plot twist vary - one twist may offer a small increase to the challenge of an encounter, whereas another could easily change the entire direction of an adventure. Twists can...   [click here for more]
51.The Demolished Ones (Fate) - Kindle & Nook Editions

The Demolished Ones (Fate) - Kindle & Nook Editions
by Rite Publishing

You wake in a room. You don’t where you are, where you came from, what’s happening. You don’t know who you are. Your identity has been taken from you. It will come back with time, but can you trust it? This world is not what it seems. Are you? And then there’s the murder. Who killed the dead man? Was it you? Was it one of the people who woke in the room...   [click here for more]
52.Pathways #30 (PFRPG)

Pathways #30 (PFRPG)
by Rite Publishing

Come walk on the many-angled Pathways! How can you say "No" to a FREE collection of Pathfinder templates, foes, alternate racial traits, and encounters If you say no designer Steven D. Russell and artist Richy Sampson will send a Many-Angled Shoggoth after you! Rite Publishing brings you Pathways, a free 'zine packed with plenty of Open Gaming Content for you to take to the table. You'll...   [click here for more]
53.Numenera: Core Building Set

Numenera: Core Building Set
by Fat Dragon Games

Fat Dragon Games is proud to bring new depth and dimension to your Numenera RPG with this groundbreaking terrain set. Everything you need to create vast gaming terrain designs is included in this set, and future Numenera terrain sets will expand upon this core set. This release features our exclusive E-Z LOCK modular construction system, allowing you to rebuild and disassemble your layouts for...   [click here for more]
54.Sord Pf

Sord Pf
by Myth Merchant Press

At LAST!!!! Price Reduction! SORD PF is Here!!! Finally, the Combat Helper for The Pathfinder Role Playing Game!!! "It's an impressive amount of work and the approach seems good. I like it... It reminds me a little of our original idea of what the Rules Compendium was supposed to be" (Monte Cook, designer 3rd Edition, used with permission). "Put your game to...   [click here for more]
55.Paragon: Perfect Horizon

Paragon: Perfect Horizon
by Tremorworks

The world of the 2160s is a different place, rife with mega-corporations, political machinations, lawless outlands, powerful mecha, and genetic engineering gone out of control. The clouds of a new world war are gathering in the distance, as every corner of the globe clings desperately to the last vestige of what makes up its way of life. Civilization struggles to retain what makes it human, while the...   [click here for more]
56.The One Ring - The Heart of the Wild

The One Ring - The Heart of the Wild
by Cubicle 7 Entertainment Ltd.

The Heart of the Wild is a resource for The One Ring: Adventures Over the Edge of the Wild describing the lands of the River and the Forest – the Vales of Anduin along the banks of the Great River, and the trackless forest of Mirkwood to the east. It expands on the descriptions given in the Loremaster’s Guide, offering new sanctuaries and new perils for the players...   [click here for more]
57.Amazing Races: Vanara!

Amazing Races: Vanara!
by Fat Goblin Games

The Amazing Races PDFs introduce new archetypes, feats, character traits, racial traits, and archetypes for the core, featured, and uncommon races described in the Pathfinder Roleplaying Game: Advanced Race Guide. Every PDF contains two full pages of high quality content (no fluff or filler)! Amazing Races: Vanara! includes new racial feats, vanara character traits, and alternate racial...   [click here for more]
58.City Guide 1 : Everyday Life

City Guide 1 : Everyday Life
by Dark Quest Games

Written by: Joseph Carriker, Patrick Lawinger, Neal Levin, Darren Pearce, Wil Upchurch Page Count: 68 pages Cover Art: Gillian Pearce Illustrated by: Anna Dobritt, Owen Kuhn, Gillian Pearce One of the dangers of having PCs go into a town for rest an relaxation is that the majority of the time you have no idea what should be there....   [click here for more]
59.Eureka: 501 Adventure Plots to Inspire Game Masters

Eureka: 501 Adventure Plots to Inspire Game Masters
by Engine Publishing

"Much more than a simple book of plots, Eureka! stands as one of those essential tools that GMs and game designers will find themselves reaching for again and again." -- Game designer Wolfgang Baur, Kobold Quarterly review 2010 Golden Geek Award nominee for Best Supplement Featuring a foreword by gaming industry legend Monte Cook, Eureka contains 501...   [click here for more]
60.#30 Firearms of Legacy (PFRPG)

#30 Firearms of Legacy (PFRPG)
by Rite Publishing

Don’t your heroes deserve firearms that can advance with them? The valiant are known by the weapons they wield—Excalibur, Mjolnir, Faule Grete, Tick Licker, The Mexican, Dead Man's Gun—all weapons that carry meaning and power into the hearts of foes simply by uttering their names. What weapon will your hero carry into legend? With #30 Weapons of Legacy, you’ll...   [click here for more]
61.#30 Traps for Tombs (PFRPG)

#30 Traps for Tombs (PFRPG)
by Rite Publishing

Go beyond the usual poison darts, collapsing floors, and rolling boulders! #30 Traps for Tombs presents a cruel buffet of maiming, injuring, and outright killing. With a selection of vicious deathtraps from CR2 to CR10, set in a detailed burial environment, #30 Traps for Tombs also doubles as a potential bare-bones delve into the long-sealed sepulcher of an exotic necropolis. There are...   [click here for more]
62.Faces of the Tarnished Souk: Yog'vhus'chuul, Harbinger of the Deeping Void  (PFRPG)

Faces of the Tarnished Souk: Yog'vhus'chuul, Harbinger of the Deeping Void (PFRPG)
by Rite Publishing

“You need not prepare for our arrival. We are here. Dream is a quirky place, but there are far realms of alien madness which make even our nightmares shudder. At the forefront of a tide of madness is a lowly worm, dancing with a host of twisted beasts in celebration of the mad new world to come. From the depths of the sea of our unconscious comes Yog'vhus'chuul, the...   [click here for more]
63.The GM's Field Guide to Players

The GM's Field Guide to Players

Have Player Troubles? GMs–what’s the most important part of your game? It’s your players. Without your players, you don’t have a game. Yet, it’s your players that often cause you the most grief. Have you ever had players who arrivs on time to every game, but spens the entire session reading a book? try to monopolize your attention? complain that other people aren’t...   [click here for more]
64.Chicken Heroics

Chicken Heroics
by ChickenMaker

Experience a new and unique fantasy rpg setting in a world without elves, orcs, and dwarves! Or Humans for that matter. Hatch a character and enter a world of fowl adventure! Battle the Cult of Cluckthulu! Confront a Tyrannosaurus! You may be a chicken, but you aren't a coward! All you need to play is this book and a pile of pennies Simple 3 Stat System...   [click here for more]
65.Beans In Space!

Beans In Space!
by Fabled Worlds

BEAN is the super easy d2 role-playing game, and now with this space adventure supplement by 'Mad' Roy Cram and Jeff 'The Podre' you can take your gaming into the farthest reaches of outer space! This book includes the story of how Terrafavus came into its own space age, new Archetypes, space ships, adventure seeds, sample characters, and a solo adventure so that you can get right...   [click here for more]
66.#30 Haunts for Ships and Shores (PFRPG)

#30 Haunts for Ships and Shores (PFRPG)
by Rite Publishing

"These dead men tell a tale..." Ghost ships and abandoned coastal villages fill a bard’s songbook, bringing tales of reaving pirates, brutal slavers, plagues and pure mystery. The flotsam and jetsam of those lost and broken lives leaves its psychic imprint on the surrounding world, creating the terrible haunts found on empty ships and deserted piers. Do your Pathfinder...   [click here for more]
67.Faces of the Tarnished Souk: Ur-Shogga, the All-Consuming Thought  (PFRPG)

Faces of the Tarnished Souk: Ur-Shogga, the All-Consuming Thought (PFRPG)
by Rite Publishing

You are what you eat. Soon, I'll be you.” Walid ibn Jaffa al-Souk is an eccentric merchant, eager to boast about the efficacy of his alchemical wares and wish a customer a fine sunset. He seems nice – too bad he died years ago. Walid and so many others are little more that suits of clothes these days for a strange and insidious puppetmaster. The scuttling intellect...   [click here for more]
68.#30 Haunts for Houses (PFRPG)

#30 Haunts for Houses (PFRPG)
by Rite Publishing

The darkness isn’t so empty anymore… What lurks in abandoned houses and forlorn ruins? It’s no random encounter. The monsters refuse to lair there, because there are haunts! Exploring the realms of the Pathfinder Roleplaying Game, here are 30 Haunts to harass, frighten and antagonize adventurers. Choose from a selection ranging from the Lonely House to the Mumbling...   [click here for more]
69.WatchGuard Solo - Kodiak (M&M 3e)

WatchGuard Solo - Kodiak (M&M 3e)
by Xion Studios

Right from the pages of the best-selling WatchGuard Sourcebook comes the WG Solo series! Meet KODIAK!! Never-before-available in any format! The newest release from Les Supérieurs corner in the WatchGuard Universe! Big, burly, beastly, and completely bad-to-the-bone, Kodiak lives for one thing: himself. Don't rile this 'bear'! GET HIM TODAY! Each of these...   [click here for more]
70.#30 Manuals of Improvement  (PFRPG)

#30 Manuals of Improvement (PFRPG)
by Rite Publishing

"It’s a bit more than a self-help book!" More than knowledge lies within these pages, waiting within lies talent. Within you will find grimoires such a “Break Anything!” that can imbue a gift for sabotage; “Drawing from the Divine” a book that enhances one’s ability to channel energy; and “Fistful of Power”...   [click here for more]
71.101 Not So Random Encounters: Urban (PFRPG)

101 Not So Random Encounters: Urban (PFRPG)
by Rite Publishing

When 1d6 doppelgangers just won't cut it! It's a big, scary city out there, and for your players, it's gotten nastier. 101 Not So Random Encounters: Urban gives you more options, more creative flexibility and more ways to just freak out your players with layered encounters with the masters of the city's criminal underworld. Enjoy the advanced exemplar harridan lamia who believes...   [click here for more]
72.The Regiment: Local Forces: Compatible with Stargrunt and Dirtside II

The Regiment: Local Forces: Compatible with Stargrunt and Dirtside II
by Art of War Games

Mercenaries often work with indigenous forces on their many contracts. These forces are often reservists or poorly trained regulars equipped with second hand equipment that is obsolete more often than not. These forces however are not to be completely discounted as effective fighting forces and can provide a mercenary a cheap bu effective method to hold less important objectives. They can also be used...   [click here for more]
73.#30 Haunts for Objects (PFRPG)

#30 Haunts for Objects (PFRPG)
by Rite Publishing

"It's cursed? No, worse. It's haunted." Dolls and Mirrors that haunt you nightmares, folk tales of deathtraps that hunger for new prey and possessive pane's of glass. All of this you will find within the pages of #30 Haunts for Objects. Brought toyou by T. H. Gulliver the same designer that brought you the best selling #30 Haunts for Ships and Shores. This product...   [click here for more]
74.#30 Portable Rooms (PFRPG)

#30 Portable Rooms (PFRPG)
by Rite Publishing

"It's a nice use of space." Dimensional transcendence, some architecture no matter how small it is on the outside, the inside can still dwarf gothic cathedrals. Within you will find places such as the Belt of Winding Paths a star-studded belt that can lead you to an astronomical observatory; the Book of Books, a book that opens up to a comfortable library;...   [click here for more]
75.Leverage Companion 09: One-on-One Leverage

Leverage Companion 09: One-on-One Leverage
by Margaret Weis Productions

"Next time y'all call me, it better be for something easy, like faking a moon landing." --Alec Hardison, The Bottle Job Some nights it's just you and that special someone. Or the other players all got held up... literally or figuratively. What's a dynamic duo of LEVERAGE gamers to do? How about some one-on-one gaming? Included are rules and techniques for on-on-one Leverage play,...   [click here for more]
76.Leverage Companion 10: The Rich and Powerful

Leverage Companion 10: The Rich and Powerful
by Margaret Weis Productions

"Cayman Islands - thieves holiday. Go for the tan, stay for the tax-shelter." --Nate Ford, The Mile High Job They take what they want, and you steal it back from them. The rich and powerful are a LEVERAGE Crew's Marks, and their methods are many. This supplement expands on the information in the LEVERAGE ROLEPLAYING GAME by detailing many of the nefarious plots, plans, and pie-in-the-sky...   [click here for more]
77.Leverage Companion 08: Node-Based Capers

Leverage Companion 08: Node-Based Capers
by Margaret Weis Productions

"Nate, you do realize the entire building is looking for Parker? I mean the actual, physical building is looking for her. Look, any cameras that I piggy-back, any sensors that I access, anything I do to find Parker could lead the bad guys right to her." "All right, so what's your play?" "Wh-what's my play?? Nate, I'm hacking a security system the Pentagon calls overkill...   [click here for more]
78.Dagger for Kids: Supplemental Rules for Classic Role-playing with Kids

Dagger for Kids: Supplemental Rules for Classic Role-playing with Kids
by Brave Halfling Publishing

Dagger for Kids is a simple, fast and fantastic tool for classic, old-school role-play gaming with Kids! By Jimm Johnson with John Adams Art by Mark Allen Dagger for Kids is designed to introduce kids 5 years and over to classic-style fantasy role-playing. It is compatible with most old-school fantasy role-playing game...   [click here for more]
79.101 Npc Grudges (PFRPG)

101 Npc Grudges (PFRPG)
by Rite Publishing

Vengeance is always personal. Sometimes a situation arises when a group or individual PCs wrongs an Npc for serious or imagined misdeeds and finds that attacking them is inappropriate to the situation. These are the times when a grudge might be more fitting. But what should you do to them? You probably shouldn't just have them suffer the wrath of an on-the-fly monster or trap, so how about have...   [click here for more]
80.Faces of the Tarnished Souk: Zara, the Girl Who Died Dreaming  (PFRPG)

Faces of the Tarnished Souk: Zara, the Girl Who Died Dreaming (PFRPG)
by Rite Publishing

“Now it's your turn to be afraid.” Nightmares and the things that go bump in the night have always stalked the shadows of Dream, hounding little girls and boys everywhere with slavering fangs and reaching claws. But sorrow begets sorrow, and the time has come for the monsters to reap what they have sown. Now the hunters have become the hunted, and the little girl with the bear...   [click here for more]
81.The Regiment: Rougneck Country: Compatible with Stargrunt and Dirtside II

The Regiment: Rougneck Country: Compatible with Stargrunt and Dirtside II
by Art of War Games

Johnson's Rock is a planet in the Signus system and is rich in heavy minerals and industrial gemstones. The Olepak Corporation sponsored the first colonization efforts in an attempt to exploit the natural resources of Johnson's Rock. Olepak invested heavily in infrastructure and tranportation costs for miners and their familes to relocate to Johnson's Rock. In the past two hundred years the Olepak...   [click here for more]
82.Leverage Companion 07: Foil Folio

Leverage Companion 07: Foil Folio
by Margaret Weis Productions

"And despite your efforts to drop off the map, I now know your new base of operations. Everything is sunshine and rainbows." --Jim Sterling, The Frame Up Job So you've got the insider information on playing a Foil, but you need more examples? Maybe you'd like some advice or some new and devious Talents to go with your Foil? The Foil Folio provides four dastardly residents of Crime...   [click here for more]
83.Crawl! fanzine no.1

Crawl! fanzine no.1

CRAWL! No.1, updated and refreshed! The debut issue of Crawl! a fanzine dedicated to Dungeon Crawl Classics Role Playing Game features: The first ever new 3rd party Patron! Simple tips & tricks for running Sword & Sorcery campaigns! Converting Old-School Spells! New skill systems! And a few other new rules to mix things up! Bonus!...   [click here for more]
84.The Regiment: Rolling Thunder: Compatible with Stargrunt and Dirtside II

The Regiment: Rolling Thunder: Compatible with Stargrunt and Dirtside II
by Art of War Games

Miller's Marauders, simply known as the Regiment to it's members, has been hired by the government of Del a' Zhou to prosecute a war against its neighbor the Rhineland Republic. The two states control a competeing interests in the harvest of a local seaweed which has amazing healing properties. Neither are content to share in the planet's bounty and have been prosecuting a trade war with one another...   [click here for more]
85.Leverage Companion 06: KRYPTOS

Leverage Companion 06: KRYPTOS
by Margaret Weis Productions

"Call up the NSA satellites." "Calling up NSA satellites." "Thank you, creepy spy truck." --Hardison & the Creepy Spy Truck, The Rundown Job Tara used to work for a three-letter government agency; Elliot has connections with Military Intelligence—and not always U.S. Military Intelligence. Nate and his team were trapped into performing corporate espionage...   [click here for more]
86.101 Npc Boons (PFRPG)

101 Npc Boons (PFRPG)
by Rite Publishing

Not every treasure belongs in a hoard, not every bauble is traded for coin. Sometimes you want to reward your player characters with the favor of the local townsfolk, with a ship captain's gratitude, or a city watchman's respect. But just what does a caravan leader's respect earn your heroes at the end of the day? Now the answer is easy with 101 Boons! Building on the concepts first discussed in...   [click here for more]
87.Leverage Companion 05: Tropes Vs. Leverage

Leverage Companion 05: Tropes Vs. Leverage
by Margaret Weis Productions

"You were an honest man and then you were a thief." "Now, maybe I'm both." "You can't be both. But right now, I am just not sure which I want to win." -- Sophie and Nate, The 15 Minutes Job Sometimes you need to embrace your stereotypes. This is a series of character tropes from popular media, along with Talents to exemplify them. Want to play the Femme Fatale?...   [click here for more]
88.Faces of the Tarnished Souk: Vhulgus Sangrevorro, the Endless Dandy  (PFRPG)

Faces of the Tarnished Souk: Vhulgus Sangrevorro, the Endless Dandy (PFRPG)
by Rite Publishing

“If you're going to be a big damn hero, you'd better dress like one.”   In the realm of Dreams, mice can become men, and even a lowly leech can become rich and powerful. Vhulgus Sangrevorro is a haberdasher and clothier to the heroes and hopefuls of the Coliseum Morpheuon, constantly at the feet of titans as he makes their hems just so. Enchanted blades and...   [click here for more]
89.Draconomicon (3.5)

Draconomicon (3.5)
by Wizards of the Coast

Ancient Creatures of Legend Endless tomes recount epic tales illuminating the might and majesty of dragons. Formidable allies and more fearsome opponents, no other creatures have ever inspired such awe and wonder. This lavishly illustrated supplement for the D&D® game presents a comprehensive overview of the most evocative creatures in fantasy roleplaying. Along with the...   [click here for more]
90.Leverage Companion 04: Hollywood Hacking vs. the Real World

Leverage Companion 04: Hollywood Hacking vs. the Real World
by Margaret Weis Productions

"Shouldn't I be playing the computer guy?" "No, I want you to actually be the computer guy." -- Alec Hardison & Nate Ford, The Nigerian Job Most of us are well aware of the disconnect between hacking as portrayed on the TV and in film compared to the reality of the situation. Here we investigate the discrepancies, identify some of the more egregious...   [click here for more]
91.101 Monster Feats (PFRPG)

101 Monster Feats (PFRPG)
by Rite Publishing

What is the measure of a Monster? Weather you need new custom crafted options for your monstrous creations or new ways to enhance existing foes, 101 Monstrous Feats is here to serve. Why not make sure your getting the most out of your monsters? With 101 Monster Feats you will find more options for all the universal monster abilities so that no encounter is just another troll or just another dragon....   [click here for more]
92.Angels, Daemons, and Beings Between

Angels, Daemons, and Beings Between
by Dragons Hoard Publishing

Patrons, more than just mere supernatural benefactors, are schemers whose plots set the world in motion. They are beings who amuse, enthrall, and terrify the mortals who dare to bargain with them. You, dear reader, will find thirteen fully developed patrons to use for the Dungeon Crawl Classics RPG. This product includes 40 new spells, monstrous minions, and new spell burn and Patron taint tables...   [click here for more]
93.City Guide: Coffer of Coins

City Guide: Coffer of Coins
by Dark Quest Games

Written by: Joseph Carriker, Michael John Cugley, Daniel Farley, Patrick Lawinger, Neal Levin, Darren Pearce Page Count: 58 pages Cover Art: Kallen Illustrated by: Gillian Pearce One of the dangers of having PCs go into a town for rest an relaxation is that the majority of the time you have no idea what should be there. Many PCs of course just want to go to the latest and greatest tavern for a...   [click here for more]
94.The GM's Planet-Building Handbook

The GM's Planet-Building Handbook
by Draken Games

So, your sci-fi RPG campaign is going to span vast volumes of space and introduce new alien races from an exotic medley of planets. But just what are those planets like? This handbook will allow you to design realistic planets capable of bearing human (or human-like) life. Guidance is given on: Host star Planet orbit Planet size Axial tilt Moons Planet rotation Magnetosphere Geological activity Atmosphere Hydrosphere Climate Plus,...   [click here for more]
95.Leverage Companion 03: The Foil

Leverage Companion 03: The Foil
by Margaret Weis Productions

"Of course, you know your entire plan depended on me being a self-serving utter bastard." --Jim Sterling to Nate Ford, The Second David Job We've all wanted to play Sterling, and we've all wanted to play Cha0s. This supplement turns the Foil into a Role, and shifts the focus of the Fixer toward building better supporting antagonists. It offers new Talents for a Foil, and advice...   [click here for more]
96.Leverage Companion 01: Too Many Chefs

Leverage Companion 01: Too Many Chefs
by Margaret Weis Productions

"Don't hate the barbecue, hate the sauce." --Hardison, The French Connection Job What happens when you have two or more players with the same Role? How do you handle a game with two Hackers, or four Hitters? This supplement addresses that very issue, and shows you how to modify Roles to fill open spaces on your roster. It also includes guidelines and suggestions for how to run...   [click here for more]
97.Leverage Companion 02: Leverage Noir

Leverage Companion 02: Leverage Noir
by Margaret Weis Productions

"Damn blackout, prehistoric wiring, mobsters, Nate's killing folks. I did not sign up for this." --Hardison, The 10 L'il Grifters Job Take a step back to the early decades of the 20th century with this supplement dealing with CrimeWorld at its shadowy best. Included are pre-computer Talents for Hackers, different social Talents for Grifters based on the social roles of earlier...   [click here for more]
98.[PFRPG] 15 Specific Weapons, Vol 3

[PFRPG] 15 Specific Weapons, Vol 3
by Headless Hydra Games

15 SPECIFIC WEAPONS! ...VOLUME 3! - A Magical Weapons supplement From the Introduction... Magical weapons are a necessity of most roleplaying games, yet the core rulebook presents so few of them. Magical weapons are loved by players and game masters alike, yet there is almost none to choose from. There is nothing like a memorable magical weapon to help...   [click here for more]
99.Faces of the Tarnished Souk: Jubal D'tirn, The Fool's Champion (PFRPG)

Faces of the Tarnished Souk: Jubal D'tirn, The Fool's Champion (PFRPG)
by Rite Publishing

“Glory, once won, should be worn proudly.” Warriors from across the planes flock to the Coliseum Morpheuon for glory, power, and the promise of their heart's desire – but most will only meet their bloody doom. Jubal D'tirn is a bone-clad jotun full of primal power and dreams of victory who spends his nights in the arena and his days playing taxidermist for the Coliseum's...   [click here for more]
100.100 Real Riddles

100 Real Riddles
by Lee's Lists

Got 99 problems? Make sure that coming up with a Riddle for tonight's game isn't one! 100 Real Riddles is a finely crafted list of mostly historically accurate and verisimilitudinous riddles collected by our semi-professional question-mark-suit-wearers. Perfect for snap decisions when you need to give your players a riddle! 12. Ripped from my mother’s...   [click here for more]
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